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Testing

To build your mod and run it, select Game > Play. Diorama64 builds the mod, then runs it in the Game panel. While the game runs, Game > Restart builds the mod again and restarts it, and Game > Stop stops it.

Where the game starts

The file you have open decides where the game starts, so you can test a change without playing through the game to reach it:

Open fileWhere the game starts
Any file in a map's folder, such as its main.c or map.xmlIn that map: where you last saved, if that was in the map, or else at its first entry
An actor's .c file in battle/actor/, such as battle/actor/my_actor.cIn a battle against that actor alone
A battle area's .c file in battle/area/, such as battle/area/my_area.cIn the area's first battle
A game mode: state_logos.c, state_intro.c, state_demo.c, state_title_screen.c, or state_file_select.cAt that screen
Any other fileWhere you last saved

A file inside a folder in battle/actor/ or battle/area/, such as one in battle/area/arn/, counts as any other file.

With no file open, the game starts as dx/config.h sets it, such as at the title screen.