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dx/config.h

Creates the version string that appears on the file select menu. Also used to sign save files created with this mod. WARNING: name must not exceed 27 characters!

DX_MOD_NAME

#define DX_MOD_NAME source

Creates the version string that appears on the file select menu. Also used to sign save files created with this mod. WARNING: name must not exceed 27 characters!

DX_DEBUG_MENU

#define DX_DEBUG_MENU source

Enables the debug menu.

DX_DEBUG_EVT_TESTS

#define DX_DEBUG_EVT_TESTS source

Adds focused EVT VM tests to the debug menu

DX_DEBUG_OVERLAY_LOADS

#define DX_DEBUG_OVERLAY_LOADS source

Logs every overlay load and unload to the debug console

DX_SKIP_LOGOS

#define DX_SKIP_LOGOS source

Skips logos (Nintendo, Intelligent Systems, etc.).

DX_SKIP_STORY

#define DX_SKIP_STORY source

Skips the introductory storybook.

DX_SKIP_DEMO

#define DX_SKIP_DEMO source

Skips the demo reel playing while waiting for the player to 'Press Start'.

NEW_GAME_MAP_ID

#define NEW_GAME_MAP_ID source

Map to load when starting a new game.

NEW_GAME_ENTRY_ID

#define NEW_GAME_ENTRY_ID source

Entry to use when starting a new game.

NEW_GAME_STORY_PROGRESS

#define NEW_GAME_STORY_PROGRESS source

Story progress when starting a new game.

USE_PROFILER

#define USE_PROFILER source

Enables the profiler, which shows lots of performance info on screen. Press L + D-Pad Up to show/hide the profiler.

DX_PAUSE_LAG_FIX

#define DX_PAUSE_LAG_FIX source

Skip laggy blur operations when opening the pause menu on emulator