EntryList
MapSettings
struct MapSettings source
Fields other than main, entryList, entryCount, bgName, tattle, textureArchive, songVariation, and sfxReverb are initialised when the map loads.
Fields
modelTreeRoot: structModelNode*
hitAssetCollisionOffset: s32
hitAssetZoneOffset: s32
main: EvtScript*
entryList: EntryList*
entryCount: s32
modelNameList: char**
colliderNameList: char**
zoneNameList: char**
bgName: constchar*
tattle: union { ... }
textureArchive: constchar*
songVariation: s80 or 1. @see bgm_get_map_default_variation
sfxReverb: s8
AreaConfig
struct AreaConfig source
Fields
mapCount: s32
maps: constchar*const*
id: char*"area_xxx"
get_current_map_settings
wMapTexName
extern char wMapTexName[] source
wMapHitName
extern char wMapHitName[] source
wMapShapeName
extern char wMapShapeName[] source
wMapBgName
extern char wMapBgName[] source
gAreas
extern AreaConfig gAreas[] source
Zero-terminated.