SurfaceWalkEffect
player_surface_spawn_fx
void player_surface_spawn_fx() source
surface_set_walk_effect
void surface_set_walk_effect(s32 effect) source
Select the type of surface effect spawned by the player while moving. The effect is reset between maps, so include this in the Main script for every map you wish to change. effect is an enum value from SurfaceWalkEffect.
SetSurfaceWalkEffect
Call(SetSurfaceWalkEffect, type) source
Select the type of surface effect spawned by the player while moving. The effect is reset between maps, so include this in the Main script for every map you wish to change.