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world/surfaces.h

SurfaceWalkEffect

enum SurfaceWalkEffect source

player_surface_spawn_fx

void player_surface_spawn_fx() source

surface_set_walk_effect

void surface_set_walk_effect(s32 effect) source

Select the type of surface effect spawned by the player while moving. The effect is reset between maps, so include this in the Main script for every map you wish to change. effect is an enum value from SurfaceWalkEffect.

SetSurfaceWalkEffect

Call(SetSurfaceWalkEffect, type) source

Select the type of surface effect spawned by the player while moving. The effect is reset between maps, so include this in the Main script for every map you wish to change.