set_global_byte
s8 set_global_byte(s32 index, s32 value) source
Set value of saved game byte. index can be either a global byte reference (GB_*) or index. Returns previous value of the saved byte.
get_global_byte
s32 get_global_byte(s32 index) source
Get value of saved game byte. index can be either a global byte reference (GB_*) or index. Returns value of the saved byte.
set_global_short
s16 set_global_short(s32 index, s32 value) source
Store a short in two consecutive saved game bytes. index can be either a global byte reference (GB_*) or index to the lowest byte. Returns previous value of the saved short.
get_global_short
s16 get_global_short(s32 index) source
Retrieve a short from two consecutive saved game bytes. index can be either a global byte reference (GB_*) or index to the lowest byte. Returns value of the saved short.
set_global_word
s32 set_global_word(s32 index, s32 value) source
Store a word in four consecutive saved game bytes. index can be either a global byte reference (GB_*) or index to the lowest byte. Returns previous value of the saved word.
get_global_word
s32 get_global_word(s32 index) source
Retrieve a word from four consecutive saved game bytes. index can be either a global byte reference (GB_*) or index to the lowest byte. Returns value of the saved word.