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animation_script.h
audio.h
battle
action_cmd.h
battle.h
common_structs.h
effects.h
effects_internal.h
entity.h
enums.h
evt.h
filemenu.h
fio.h
foliage.h
functions.h
game_modes.h
gbi_custom.h
hud_element.h
imgfx.h
include_asset.h
inventory.h
item_entity.h
macros.h
map.h
messages.h
mips.h
msg.h
npc.h
overlay.h
pause
pause_common.h
qsort.h
rumble.h
saved_byte_names.h
saved_flag_names.h
script_api
battle.h
common.h
macros.h
map.h
sparkle_script.h
sprite.h
star_rod_macros.h
variables.h
vars_access.h
world
surfaces.h
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rumble.h
reset_max_rumble_duration
void
reset_max_rumble_duration
()
source