Global API Functions
Many API functions for calling C code are available globally, so they can be accessed from any map or battle script file.
These API functions are called using the EVT_CALL() / Call EVT operation, and they may modify both their function argument variables as well as variables local to the current thread (LocalVar() / *Var).
Usage examples:
EVT_CALL(DisablePlayerInput, TRUE)(decomp)Call DisablePlayerInput (.True)(Star Rod)
Generated documentation for all global API functions is available here.