Audio Functions

AdjustMusicProximityMix(Evt* script, s32 isInitialCall)


ClearAmbientSounds(Evt* script, s32 isInitialCall)


EnableMusicProximityMix(Evt* script, s32 isInitialCall)


FadeInMusic(Evt* script, s32 isInitialCall)


FadeOutMusic(Evt* script, s32 isInitialCall)


PlayAmbientSounds(Evt* script, s32 isInitialCall)


PlaySound(Evt* script, s32 isInitialCall)


PlaySoundAt(Evt* script, s32 isInitialCall)


PlaySoundAtF(Evt* script, s32 isInitialCall)


PlaySoundWithVolume(Evt* script, s32 isInitialCall)


PollMusicEvents(Evt* script, s32 isInitialCall)


PollMusicEvents(Evt* script, s32 isInitialCall


PopBattleSong(Evt* script, s32 isInitialCall)


PopSong(Evt* script, s32 isInitialCall)


PushBattleSong(Evt* script, s32 isInitialCall)


PushSong(Evt* script, s32 isInitialCall)


RegisterMusicEvents(Evt* script, s32 isInitialCall)


SetBattleSong(Evt* script, s32 isInitialCall)


SetMusicTrack(Evt* script, s32 isInitialCall)


SetMusicTrackVolumes(Evt* script, s32 isInitialCall)


StopSound(Evt* script, s32 isInitialCall)


StopTrackingSoundPos(Evt* script, s32 isInitialCall)


UseDoorSounds(Evt* script, s32 isInitialCall)


UseRoomDoorSounds(Evt* script, s32 isInitialCall)