Audio Functions
AdjustMusicProximityMix(Evt* script, s32 isInitialCall)
ClearAmbientSounds(Evt* script, s32 isInitialCall)
EnableMusicProximityMix(Evt* script, s32 isInitialCall)
FadeInMusic(Evt* script, s32 isInitialCall)
FadeOutMusic(Evt* script, s32 isInitialCall)
PlayAmbientSounds(Evt* script, s32 isInitialCall)
PlaySound(Evt* script, s32 isInitialCall)
PlaySoundAt(Evt* script, s32 isInitialCall)
PlaySoundAtF(Evt* script, s32 isInitialCall)
PlaySoundWithVolume(Evt* script, s32 isInitialCall)
PollMusicEvents(Evt* script, s32 isInitialCall)
PollMusicEvents(Evt* script, s32 isInitialCall
PopBattleSong(Evt* script, s32 isInitialCall)
PopSong(Evt* script, s32 isInitialCall)
PushBattleSong(Evt* script, s32 isInitialCall)
PushSong(Evt* script, s32 isInitialCall)
RegisterMusicEvents(Evt* script, s32 isInitialCall)
SetBattleSong(Evt* script, s32 isInitialCall)
SetMusicTrack(Evt* script, s32 isInitialCall)
SetMusicTrackVolumes(Evt* script, s32 isInitialCall)
StopSound(Evt* script, s32 isInitialCall)
StopTrackingSoundPos(Evt* script, s32 isInitialCall)
UseDoorSounds(Evt* script, s32 isInitialCall)
UseRoomDoorSounds(Evt* script, s32 isInitialCall)